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Cyber Squads

← Return to Cyber Squads

Devlog

  • Transmission from RNGezus
    June 09, 2026 by Azivar
    Transmission from RNGezus The latest server overhaul was meant to strengthen the backbone of Cyber Squads. Locally, the systems are stable. In the live environment, corruption has surfaced. The Evil O... Continue reading
  • The AI update part 1
    June 08, 2026 by Azivar
    PvE has received another pass. The mode now has more variety, tougher AI behavior, and better match data tracking. Some battles may feel harsher than before, but that is part of the direction: the AI... Continue reading
  • Multiplayer Update
    June 07, 2026 by Azivar
    CyberSquads Development Update I’m currently preparing a larger set of revamps for CyberSquads, with the biggest focus being the stat system. Right now, Quick Match is running on a fully server-auth... Continue reading
  • Patch #31
    June 06, 2026 by Azivar
    CyberSquads patch v0.0.31-dev v0.0.31-dev - Server-Authoritative Quick Match - 2026-06-06... Continue reading
  • Added support and some small fixes
    June 05, 2026 by Azivar
    v0.0.25-dev - 2026-06-05, Added a first-pass Discord dev-cycle helper at scripts/dev_discord_bot.py., Added managed Discord layout support for announcements, downloads, patch notes, dev logs, server s... Continue reading
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Updated 3 days ago